SMOKES & FLASHES FOR OVERPASS
B HEAVEN SMOKE
There’s many chokepoints on the B site where the CT side can be holding from. One of the toughest to beat when entering the site is B heaven. It’s often held by an AWP player or the first place people go to when rotating from A site. This smoke is essentiel when you want to commit to a B execute.
B SITE SMOKE
The smoke on B site is an undervalued smoke and it’s not used enough in competitive matches. It blocks off any vision from headshot and the left side of the pillar and barrels.
B SITE SMOKE FROM T-SPAWN
Same smoke but thrown from T-spawn. It will land at the same area as the one above which is thrown from construction but is useful if you want to rush B fast.
B LEFT PILLAR SMOKE
This smoke is a genius addition to the B site smoke as it will create a wall of smoke and clear the vision from any players holding from water, pillar, barrels or monster.
B right pillar smoke
This will smoke off the right side of the pillar and can be great in addition to the left side smoke to create a wall of smoke where you enter from Monster. Be aware of players lurking at the corner or jumping on top of the barrels.
The headshot angle at B site is such a common position for players to hold short from. It’s a tricky place to counter as you’ll only see a head popping out. Use this smoke to eliminate that player from using the position.
This will smoke off the graffiti area also known as ABC. A common spot for rotators to resort to after returning to help defend the B site.
B CT/WALKWAY SMOKE
Smokes off the CT area also known as Walkway. You can combine this smoke with the graffiti/abc smoke and create a dominating wall for entering the site from construction and monster.
BRidge smoke from construction
A simple but super valuable smoke that you can throw from both construction and t-spawn. This one is an easy lineup made from construction that will work like a charm if you combine with the B site smoke and left pillar smoke.
Bridge smoke from t-spawn
Same as above but thrown from T-spawn if you want a fast execute and don’t want to waste time lining smokes up in construction. The lineup is not difficult but it does require some practice to pull off in a fast motion.
Monster smoke from ct-spawn
This smoke will land in the sewers leading into the monster at B site. It is thrown from CT spawn and is useful against a fast B push as it will land before you reach the site.
Be aware that you need to crouch jump up against the dumpster to land it.
(CROUCH + WALK + JUMP)
Monster smoke from b site
Same smoke as above but it’s thrown from the site itself and is useful if you don’t want to show yourself into monster or if you are the short player.
B SEWERS SMOKE
This will smoke the sewers into construction or also known as dirty water outside of B. Useful if you want to take over the construction area at the beginning of the round as a CT player.
A site smoke
One of a few essential smokes to know for A site on Overpass. Throw it from safety at the bench. You will gain cover from trash and the back of the site. Pair with a smoke on the truck for ultimate execution.
This is how you smoke off the truck or also known as Optimus. It’s a common spot for CT players to hold the site from around the truck area. This smoke will cover that spot.
BANK SMOKE FROM A LONG
The most common way to smoke the bank on A site is from the toilets but sometimes you will be executing from A long. This is how you smoke off the bank from A long.
BANK SMOKE FROM A SHORT
And here’s the more common way to smoke the bank. It’s smoked from just outside of the connector entrance. You’ll be able to throw this in safety if you have control over the toilets.
stairs smoke from a long
Stairs or also known as trash is the most common place for rotators to spot from when you are executing into the A site. Use this smoke to eliminate that position. This one is thrown from long.
stairs smoke from a SHORT
Same as above but thrown from A short. The one from long only works on 128 tick servers. This will work on both 64 and 128 tick.
SWAT SMOKE FROM A LONG
If you are pushing from A long then this is an essential smoke to know. It will give you great access to the site and you should only be aware of the truck.
A SHORT SMOKE FROM T-SPAWN
This is a smoke that is thrown from T-spawn as is useful if you are planning to do a fast push down middle to A short.
a LONG TOILET SMOKE
It can be a pain to get safely across A long as you have to pass the entrance to the toilets where you can meet an opponent ready for you. This smoke will cover that entrance into the long toilets.
(RUN + LEFT CLICK)
A LONG SMOKE FROM FOUNTAIN
This is smoke the bottom of A long towards the A site and is useful if you know there’s an awp holding A long. Use this smoke to get closet to the site for an A execute.
(RUN + JUMP THROW)
TOILET SMOKE FROM FOUNTAIN
This smokes the first entrance to the toilets from middle. The smoke is safely thrown from the fountain area.
(LEFT + RIGHT CLICK)
TOILET SMOKE FROM T-Spawn
Same smoke as above but thrown from T-spawn. Useful for a fast mid to A short push.
The connector can be a difficult position to deal with if you are coming from mid as the CTs can create a headshot angle against you. This will smoke the entrance to the upper connector off.
ONEWAY SMOKE LOWER CONNECTOR
This is a nifty little one-way smoke for the lower connector. If you are playing on the CT side and hold connector you can throw this smoke and peek above it.
ONEWAY SMOKE FOR UPPER CONNECTOR
This is a bit of a tricky one to hit as it requires some precision but it’s super fun to use against people in middle.
(LEFT + RIGHT CLICK)
B sewers molotov
When executing A site on Train it is important to know all the smokes to cut off the defense. The spot called Olof is named after the Professional CSGO player Olofmeister. The spot is located just outside of “Main” on the left side of the blue train. The smoke cuts of all vision for T Main from Hell and Green train. The smoke is super useful as there will often be a sniper behind the Green Train or Ivy holding T main for pushes.
The smoke is easy to deploy as you are not required to jump or run. Just stand still and use LEFT click at the lineup shown in the video.
BARRELS MOLOTOV FROM CONSTRUCTION
The most common of all positions on B site is holding monster and short from the barrels. Use this simple molotov to force any player away from that position and deal some damage while doing it. Combine with a HE grenade to higher the chances of a kill.
PILLAR AND MONSTER MOLOTOV
Sometimes you will be playing against teams that like to use the position at wood close to monster and short. Use this molotov to force the player into either monster or short. Have a player ready to shoot them as they are forced into their crosshair.
B SHORT molotov from t-spawn
Very useful molotov if you want to get control over the construction in front of B or if you want to do a fast B push. It takes a bit of practice to master.
(RUN + LEFT CLICK)
B site molotov
This molotov has two great uses. If the opponents are planting the bomb on B you can throw this molotov and stop the bomb planter. If you are on the Terrorist site then you can use this to burn the defuser.
Barrels molotov from connector
This is another way to burn the area at barrels but it’s thrown from inside of the connector. Can be useful to either assist your teammates or for a fake.
(RUN + LEFT CLICK)
A site molotov from ct
If your teammates have lost A site and you are rotating from B site you can use this molotov to stop the bomb planter. Can also be used to stop the CT players from defusing.
(RUN + LEFT CLICK)
B short flash from connector
A stylish way to flash yourself into construction from connector.
( CROUCH + LEFT CLICK)
A long popflash
If you are stuck at default on A site and the enemy is pushing from A long you can use this little popflash to get a nice highlight.
This is a great flash for all the support players out there. Use this flash for your teammates as they push into B monster.
A very stylish and unexpected way to popflash yourself into A long. It lands on the other side of the SWAT car and won’t affect you at all.
Another flash into the construction from the connector. This one will land a bit deeper and also blind any player inside of the sewer.
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